R-I-P-P-L-E
Drip. Spread your existence.
◦ . ⦾ ·○ • 。 ·
CREDIT
Mingyue Shi - Designer & Artist
AieyLisyh (Song Huang) - Programmer
CONTROLS
Left-click
Right-click
Move Cursor
Design Notes (spoiler)
Using the physical phenomenon of *ripples* as a metaphor to rethink connections between individuals.
How do our social and metaphysical existence interact & resonate within a system? Play around within this ripple world to experience this process.---
Sound - Inspired by Ambient Music, the soundscape is composed of individual SFXs that collectively form an organic system, like the way natural environments emerge from the interplay of countless subtle sounds.
UX/UI - We expect players to accidentally trigger certain mechanics or options, discovering the meaning of their game behavior through observing consequences.
Mechanics - Inspired by the physical concept of wave and its rules: oscillator(ripple), interference, damping(ripples become smaller), amplitude(size), waveform(colors), etc.
Existence is understood as an emergent phenomenon. The subject is not an autonomous operator, but an oscillator within a field of relations. I think.
| Updated | 7 days ago |
| Status | Prototype |
| Platforms | HTML5 |
| Author | 5n4k3 |
| Genre | Adventure, Puzzle, Strategy |
| Made with | Unity |
| Tags | 2D, Atmospheric, Experimental, Indie, Minimalist, Physics, psychedelic, Singleplayer |
| Content | No generative AI was used |




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